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- rem ╔═══════════════════════════════════════════════════════════════════════╗
- rem ║ FLCS MACRO DEFINITION FILE TEMPLATE ║
- rem ║ Macro Definition File For: Flight Sim 5 ║
- rem ║ ║
- rem ║ Load this file when creating a macro definition file for your flight ║
- rem ║ simulator. Remember, there is a 400 line limit to M50 files! ║
- rem ╚═══════════════════════════════════════════════════════════════════════╝
- ~╔═══════════════╗
- ~║ Flight Control║
- ~╚═══════════════╝
- BRAKES=B
- GEAR=G
- TOGGLELEARPANEL=SHF TAB
- LOOKFORWARDLEFT=SHF KP7
- LOOKFORWARDRIGHT=SHF KP9
- FORWARD=SHF KP8
- THROTTLEUP=KP9
- THROTTLEDOWN=KP3
- ~
- ~╔═══════════════╗
- ~║VIEWS ║
- ~╚═══════════════╝
- RIGHT=SHF KP6
- LEFT=SHF KP4
- BACK=SHF KP2
- BACKRIGHT=SHF KP3
- BACKLEFT=SHF KP1
- TRIMDOWN=KP7
- TRIMUP=KP1
- OUTSIDEVIEWS=S
- rem NOTE: You must use either analog throttle or digital throttle, but not
- rem both. Some flight sims support both methods of throttle control. The
- rem following information should help you to decide which method to choose.
- rem
- rem In order to use analog throttle with the FLCS, simply delete any
- rem reference to 'THR' in your B50 file. Digital throttle is specified as
- rem follows:
- rem
- REM @DigitalThrottle = THR 1 15 0 + -
- rem
- rem The '@DigitalThrottle' macroname should be used with flight simulators
- rem which use characters generated from the keyboard to control throttle
- rem response. Flight sims which use digital throttle fall into one of two
- rem categories - they either use a certain character (usually '=' or '+') to
- rem increase throttle and another character (usually '-') to decrease
- rem throttle, or they use a set of sequential characters (usually '1' thru
- rem '9') to increase and decrease throttle. Which type of flight sim you
- rem have dictates whether you specify a '1' or '2' after the 'THR' parameter
- rem shown above. Flight sims which use continuous keypresses of a single
- rem character to increase or decrease throttle should be specified as
- rem 'THR 1' and sims which use sequential characters require 'THR 2'.
- rem The remaining parameters (b thru i) are used as follows:
- rem
- rem b = number of throttle steps to reach full throttle
- rem c = number of afterburner steps (use '0' if none)
- rem d = throttle increase character (THR 1) or sequence of characters
- rem from min-max throttle if THR 2
- rem e = throttle decrease character, if THR 1, or sequence of
- rem characters used in afterburner, if THR 2
- rem
- rem The remaining arguments [f g h i] only apply to THR 1 simulations:
- rem
- rem f = character that enters afterburner
- rem g = character that exits afterburner
- rem h = character that increases afterburner
- rem i = character that decreases afterburner
- rem
- rem
- REM @StandardViews1 = BTN H1U SHF KP8 BTN H1R SHF+KP6 BTN H1D SHF KP2 BTN H1L SHF KP4 BTN H1M SHF KP8
- rem
- rem The @StandardViews1 macroname can be used to assign keys for the
- rem different positions of the hat 1 switch on your FLCS. In order to use
- rem the @StandardViews1 macro in your .B50 file, you must replace the
- rem letters a,b,c,d, and e above with the proper keypress designations from
- rem your flight simulation. Similar macros can also be created for hat
- rem switches 2 thru 4.
-
-